I like being easy to work with. I thrive on feedback. I am Batman.
As a visual designer I have built worlds, branded products, and served as the vision holder for a variety of interactive projects. Ultimately, it all comes down to understanding your audience. Like you, you're probably not here to read this stuff so scroll down a bit and check out some recent work instead!
For the first time in a few years, the League of Legends game client landing page was up for a visual rework and I was tasked with bringing it up to par.
Playing with friends is just better so I teamed up with a small team of user experience designers and developers to create what could be Riot Games' first official mobile application.
Long after being released in Korea, NCsoft was readying its player base for a western release. I designed their announcement site and proposed some responsive solutions to boot.
With its upcoming release on the horizon, the new Wildstar MMO site needed to be bulked up and organized to bring a dash of sexy to intergalactic warfare.
In much of my work, the biggest challenge isn't hex values and margins, it's creating a visual system that not only meets the product's current needs but is flexible enough for future growth.